Friday, June 19, 2009
Looking for feedback...
Hi guys,
First, I want to apologize for the lack of new content recently but my spare time being reduced to its bare minimum, I'd rather use it actually playing or having a "social" life than posting on my blog...
I hope I'll get more spare time soon... I've got a few things I'd like to share, but which I need to actually write down first...
Now, when I created this blog, my intention was to share what I came up with for my gaming group. But one of my hopes was to get as much feedback from other players as possible about the rules/scenarii that we use with my group to see what others thought about them, if they had any problems with them while playing, etc...
I didn't get that feedback (yet)...
So here's today's question: have you tested any of the rules/scenarii presented here so far and, if you did, what was your experience with them? Any problem? Any part of the rules that wasn't clear enough?
First, I want to apologize for the lack of new content recently but my spare time being reduced to its bare minimum, I'd rather use it actually playing or having a "social" life than posting on my blog...
I hope I'll get more spare time soon... I've got a few things I'd like to share, but which I need to actually write down first...
Now, when I created this blog, my intention was to share what I came up with for my gaming group. But one of my hopes was to get as much feedback from other players as possible about the rules/scenarii that we use with my group to see what others thought about them, if they had any problems with them while playing, etc...
I didn't get that feedback (yet)...
So here's today's question: have you tested any of the rules/scenarii presented here so far and, if you did, what was your experience with them? Any problem? Any part of the rules that wasn't clear enough?
Wednesday, April 29, 2009
Scavvy Attack - On Indefinite Hyatus
I've been a bad blogger, left this place unattended far too long!
As we worked upon tweaking the Necromunda rules and writing new ones for those aspects not already covered by Necromunda, we realized that the Scavvy Attack project required much more work and time to develop than we could currently afford, for personnal and professional reasons. So we've put it aside for the moment. We've got the bare bones for the game, but it needs so much fine tuning, a lot of the so-called rules we're using are just too much instinct based, that we won't be able to present any playable version for quite some time...
But we're continuing our slow work on this game, so, it'll see the light of day, just not in the near future. I'll keep you informed once in a while as we make breakthroughs in the development.
Sorry to have started that Pavlovian reflex and failed to deliver... I promise I'll be back with more alternative rules and mini-games for Warhammer 40000 soon.
Meanwhile, you can enjoy the new free Necromundan RPG, Underhive!, created by our friends at the Eastern Fringe Forums.
As we worked upon tweaking the Necromunda rules and writing new ones for those aspects not already covered by Necromunda, we realized that the Scavvy Attack project required much more work and time to develop than we could currently afford, for personnal and professional reasons. So we've put it aside for the moment. We've got the bare bones for the game, but it needs so much fine tuning, a lot of the so-called rules we're using are just too much instinct based, that we won't be able to present any playable version for quite some time...
But we're continuing our slow work on this game, so, it'll see the light of day, just not in the near future. I'll keep you informed once in a while as we make breakthroughs in the development.
Sorry to have started that Pavlovian reflex and failed to deliver... I promise I'll be back with more alternative rules and mini-games for Warhammer 40000 soon.
Meanwhile, you can enjoy the new free Necromundan RPG, Underhive!, created by our friends at the Eastern Fringe Forums.
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